Journal Article10.1145/1186015.1186050
1may
Daniel Zdunczyk
TL;DR: The movie "1may" is a hyper-realistic rendering with simulated motion dynamics, designed to blur the border between reality and virtuality.
read more
Abstract: Hyper-rrealistic rendering with simulated motion dynamics. With its maximum attention to detail, this movie is intended to turn viewers' attention from the original film's destination and create the impression that we are watching a real world, filmed with an amateur camera. It is supposed to blur the border between the real world and the computer-generated view, and answer an important question: Can virtual reality be interpreted as reality, and how easy is it to cheat the human eye? PRODUCTION Modeling: 3ds max tools. Rendering technique used most: Scanline area shadow. Average CPU time for rendering per frame: 15-30 minutes Total production time: one month. Production highlight: used standard tools and techniques, no compositing.
read more
Chat with Paper
AI Agents for this Paper
Find similar papers on Google Scholar, PubMed and Arxiv
Write a critical review of this paper
Analyze citations of this paper to find unaddressed research gaps