TL;DR: Insight is provided into the impact of using LMS in the higher learning environment in various universities worldwide and several insights of the LMS phenomenon are provided.
Abstract: The Learning Management System (LMS) has been established in a number of universities worldwide to help connect students and lecturers without the confines of the traditional classroom. It is an environment with digital software which is designed to manage user learning interventions as well as deliver learning content and resources to students. Since the LMS system has already been implemented and it has also been made compulsory for the lecturers to apply in their daily lectures, it is vital to identify feedback of students as users of LMS. Previous studies have shown various findings in relation to the impact of using LMS in the higher learning environment in various universities worldwide. Therefore, this paper will provide several insights of the LMS phenomenon.
TL;DR: In this article, the inverted classroom concept was applied to introductory software engineering course, and measured by controlled experiments, and the experimental group was found to be effective in two aspects: fast feedback through well made design heuristics of learning teamwork and good influence on the overall schedule for the project was.
Abstract: —A successful engineering education must possess a wide engineering disciplines and real-world skills. Software engineers have ability to apply several methods in practice. Engineering educators face a complementary and more challenging problem, how to effectively teach students about the whole software engineering process. An inverted classroom can be a solution to give the educational environment that mixes the use of technology with hands-on educational activities. Traditional instructor-led lessons are replaced by VOD using the time outside of the classroom. Lecture time was devoted to active learning activities that can be done such as design studio and game storming. For case study inverted classroom concept was applied to introductory software engineering course, and measured by controlled experiments. The experimental group was found to be effective in two aspects. Fast feedback through well made design heuristics of learning teamwork and good influence on the overall schedule for the project was.
TL;DR: The study revealed that human interaction skills were high on the demand list, common (or general skills) were in second place, task interaction were third, and organization skills were the least requested.
Abstract: The shift from production to a service driven economy in recent years has increased the importance of soft skills among graduates in general and IT (Information Technology) in particular. While a decade ago the market requirements focused mainly on the candidate's technical expertise, currently there is an increased attention to the soft skills as well. This study that maps the real market soft-skills' requirements, was initiated due to employers' complains about the lack of soft skills among IT graduates. As part of the study 2000 IT classified advertisements that relate to IT professionals were analyzed. The study revealed that human interaction skills were high on the demand list (41.2% of the soft skills ads), common (or general skills) were in second place (22.8% of the ads), task interaction were third (20.2% of the ads) and organization skills were the least requested (15.8%).
TL;DR: In this paper, the authors proposed an ICT training program for teachers using mobile phones as a solution for the problems of teachers' participation in training due to training location, time, cost, and opportunity.
Abstract: Teachers play a significant role in the successful integration of ICT in education. Providing teachers with adequate ICT skills will improve teachers' confidence in using ICT in the school curriculum. In Indonesia, teachers' participation in training is limited due to training location, time, cost, and opportunity. This paper proposes an ICT training program for teachers using mobile phones as a solution for these problems. The proposed program is suitable to different platforms and providing structured training, comprehensive content of ICT training and certification of completion.
TL;DR: In this paper, the level of academic performance and OJT performance based on the assessment of immediate superiors of 233 engineering student-trainees from Lyceum of the Philippines University (LPU) in Batangas City was determined.
Abstract: This study determined the level of academic performance and OJT performance based on the assessment of immediate superiors of 233 engineering student-trainees from Lyceum of the Philippines University (LPU) in Batangas City. This research utilized the quantitative descriptive as well as qualitative methods of research and data were collected using documentary analysis of computed grades and comments from the employers. LPU Engineering students as observed by their immediate superiors were courteous, honest, have good moral character, with self-efficacy, good in oral communication, patient and positive thinkers. Mechanical engineering students who performed well in their assigned task during their OJTs also obtained notable ratings in general and professional education courses. It is contrary to the finding that the performance of Industrial Engineering students who obtained higher academic ratings have lower job performance. The researcher formulated an Internship manual that would serve as a guide for the training of the students in the four engineering programs of LPU.
TL;DR: In this paper, the authors examined the impact of teachers' personal financial literacy on the effectiveness of their financial education teaching and found that there is a positive correlation between teachers' financial literacy and financial education.
Abstract: Would teachers' own lack of financial literacy inhibit their teaching financial education in the classroom? Using unique data from a sample of elementary school teachers in Taiwan, this paper examines the impact of teachers' personal financial literacy on the effectiveness of their financial education teaching. Our results substantiated that there is a positive correlation between teachers' financial literacy and financial education teaching. Furthermore, elementary school teachers underlying this study, as a group, show medium-high levels of financial literacy. Teachers generally believe that current elementary school textbooks cannot cultivate sufficient financial management knowledge in elementary school students, suggesting the unsuitability of financial education curricular materials for elementary school teachers. Finally, the results showed that elementary school teachers did not demonstrate significant differences in "highest degree earned," "college major," "number of years teaching social studies," or "school location" in terms of financial literacy as well as financial education teaching.
TL;DR: In this paper, the authors identified the key factors constraining labour productivity of Turkish contractors in Turkmenistan based on the views of project manager consultants, contractors and subcontractors, and provided recommendations for improving construction labour productivity.
Abstract: The aim of this study is to identify the key factors constraining labour productivity of Turkish contractors in Turkmenistan based on the views of project manager consultants, contractors and subcontractors. Qualitative data collected through literature review formed the basis for questionnaire surveys conducted among the target populations. In-depth literature review revealed 28 labour productivity constraining factors, however after the reliability test, corrected scale of the questionnaire merely consisted 24 of the factors. Before the factor analysis factors were ranked according to their mean ratings. Recommendations were provided for improving construction labour productivity of Turkish contractors in the construction industry of Turkmenistan for addressing the labour productivity constraints.
TL;DR: In this article, a causal model of leader-member exchange, organizational justice, job satisfaction, and organizational citizenship behavior of textile mill employees in Thailand was developed to determine the relationships of leader member exchange and organizational justice on organizational citizenship behaviour.
Abstract: Research objectives were to determine a synthesized framework and to develop a causal model of leader-member exchange, organizational justice, job satisfaction, and organizational citizenship behavior of textile mill employees in Thailand. The study reported the responses of 619 operational employees from 77 textile mills operating in different parts of Thailand. Data were collected and analyzed with descriptive statistics using SPSS (version 11.5) and assessed with confirmatory factor analysis to confirm the heterogeneity of all constructs and path analysis to test the cause and effect relationships among main constructs of the study using LISREL (version 8) on a structured questionnaire containing standard scales of leader-member exchange, organizational justice, job satisfaction, and organizational citizenship behavior to determine the relationships of leader-member exchange, organizational justice, and job satisfaction on organizational citizenship behavior. Research findings indicated that dimensions of leader-member exchange, organizational justice, and job satisfaction have mediated positive effect on organizational citizenship behavior. Furthermore, organizational justice and job satisfaction positively mediate the relationship between leader-member exchange and organizational citizenship behavior.
TL;DR: A generalizable system model design is reported on that analyzes the unstructured customer reviews inside the posts about electronic products on social networking websites and demonstrates to be extremely important to system accuracy.
Abstract: This paper reports on a generalizable system model design that analyzes the unstructured customer reviews inside the posts about electronic products on social networking
websites. For the purposes of this study, posts on social
networking websites have been mined and the keywords are
extracted from such posts. The extracted keywords and the
ontologies of electronic products and emotions form the base for the sentiment analysis model which is used to understand online consumer behavior in the market. In order to enhance system accuracy, negating and enhancing terms are considered in the proposed model. Sentiment analysis is demonstrated to be extremely important to system accuracy.
TL;DR: This paper aims to propose a framework for classifying and analyzing e-Learning platforms from the infrastructure, functions, specialization, learning activity, learning context, learning experience and customization dimensions.
Abstract: This paper aims to propose a framework for classifying and analyzing e-Learning platforms from the infrastructure, functions, specialization, learning activity, learning context, learning experience and customization dimensions. The framework is used to classify and evaluate a number of existing mathematics e-Learning platforms.
TL;DR: In this article, the authors used Pearson's Product Moment Correlation Coefficient (PCCoefficient) to measure the correlation between digital citizenship and learning achievement in information technology of students of Suan Dusit Rajabhat University.
Abstract: Abstract—The objectives of this research were: 1) to develop digital citizenship and learning achievement in Information Technology of Suan Dusit Rajabhat University’s students by using e-learning and 2) to finging correlation between digital citizenship and learning achievement. The sample consisted of 49 undergraduate students of Urban Environment and Industry who registered in the Information Technology, course of the 2012 academic year. The research instruments were the questionnaire for digital citizenship and a learning achievement test through e-learning of Suan Dusit Rajabhat University. Data were analyzed by using frequency, percentage, mean, standard deviation, t-test dependent and Pearson’s Product Moment Correlation Coefficient. The results of the study were as follows : 1) digital citizenship and learning achievement could be used e-learning in Information Technolog for student of Suan Dusit Rajabhat University, development of digital citizenship increased 15.85 % and development of learning achievement increased 23.37 % 2) the correlation between digital citizenship and learning achievement were rather high level. (r = 0.79)
TL;DR: Findings are concluded that although technology comprises an important element of e- learning, successful e-learning commands more than just technologies and other elements, which include appropriately designed courses, relevant, current content, reliable and strategic teaching plans, and service/support from all levels staff are also considered essential.
Abstract: Education benefits of e-learning have been confirmed in numerous research studies. This paper focuses on Web 2.0 technologies, various e-learning systems and discussion of student attitudes toward utilizing these Web 2.0 technologies. The paper commences by reviewing the basic concepts of e-learning, Web 2.0 technologies, various e-learning systems and their roles, and provides a rich picture of the development in the area. Aiming to better understand and contribute to the utilizing Web 2.0 technologies in an online teaching and learning environment, we have used our university’s online courses as an example to identify trends, changing expectations, evolving needs, the advantages, disadvantages, issues and opportunities of using technologies in e-learning. The paper concludes with findings that although technology comprises an important element of e-learning, successful e-learning commands more than just technologies. Other elements, which include appropriately designed courses, relevant, current content, reliable and strategic teaching plans, and service/support from all levels staff are also considered essential. Our paper offers an alternative dimension to the analysis and interpretation of the role of technologies in an e-learning environment.
TL;DR: The findings reveal that cloud computing management information system in accordance with Thai qualifications framework for higher education was appropriate and evaluation from five experts indicated that this system was appropriate at the high level.
Abstract: The objectives of this research were to 1) development of cloud computing management information system in accordance with Thai qualifications framework for higher education and 2) evaluation of cloud computing management information system in accordance with Thai qualifications framework for higher education. The subjects in this study were five experts, whose experience in their field was not less than one year, comprising of two experts in management system, two experts in Thai Qualifications Framework for Higher Education and one expert in cloud computing. The purposive sampling technique was applied to select the subjects. The research instruments were 1) cloud computing management information system in accordance with the Thai qualifications framework for higher education and 2) evaluated of cloud computing management information system in accordance with Thai qualifications framework for higher education. The statistics utilized in this study were means and standard deviation (S.D.). The findings reveal that 1) cloud computing management information system in accordance with Thai qualifications framework for higher education was appropriate and 2) evaluation of cloud computing management information system in accordance with Thai qualifications framework for higher education from five experts indicated that this system was appropriate at the high level.
TL;DR: In this paper, the authors report and provide evidence of positive development on physics students' thinking style focally on their critical thinking at early implementation of an integrated problem-based learning (PBL) approach.
Abstract: The purpose of this paper was to report andprovide evidence of positive development on physics students’ thinking style focally on their critical thinking at early implementation of an integrated problem-based learning (PBL) approach. This study was performed on a cohort of 28 Physics with Electronics students from School of Science and Technology at University Malaysia Sabah. The sample was trained by the integrated PBL method for 1 semester (i.e., 14 weeks) in a Physics course (i.e., Thermodynamics). The YanPiaw Creative-Critical Thinking (YCreative-Critical Thinking) Test developed by Chua (2004) was used to identify students’ level of thinking style (i.e.,balanced thinking, criticalthinking etc.) before and after the early implementation. Theresults show positive development in students’ thinking style before to after the implementation. Additionally the relations of these thinking styles with student’s age were also analysed.
TL;DR: Design of an Ubiquitous Learning System with Scaffolding and Problem-based Learning model to enhance problem-solving skills and information and communications technology literacy and experts agree USPBL model is highest level of appropriateness are studied.
Abstract: The purpose of this research is to 1) design of an Ubiquitous Learning System with Scaffolding and Problem-based Learning (USPBL) model to enhance problem-solving skills and information and communications technology literacy, and 2) evaluate the USPBL model. The research procedures divide into two phases. The first phase is to design of USPBL, and the second phase is to evaluate the USPBL model. The sample group in this study consists of five experts selected by purposive sampling method. Data were analyzed by arithmetic mean and standard deviation. The research findings are as follows: 1. The USPBL model consist of three components is 1) principles of ubiquitous learning environment (ULE), problem-based learning with scaffolding in ULE, problem solving skill and ICT literacy 2) objectives of the model are to enhance problem solving skill and ICT literacy and 3) learning process 2. The experts agree USPBL model is highest level of appropriateness.
TL;DR: This article investigated whether the problematic use of massively multiplayer online games (MMO) was associated with a particular attachment style and explored the possible motivations underlying MMO gaming, and the interdependence between motivations and attachment styles.
Abstract: The current study investigated whether the problematic use of massively multiplayer online games (MMO) was associated with a particular attachment style. Moreover, we explored the possible motivations underlying MMO gaming, and the interdependence between motivations and attachment styles. The results showed that gamers with anxious and avoidant attachment styles suffered from problems associated with MMO gaming more than gamers with a secure attachment style. Also, we found that all gamers played to immerse themselves into a fantastic word regardless of their attachment style.
TL;DR: After understanding the students' difficulties, the course structure was changed for better addressing these difficulties and the results obtained after implementing the proposed changes to the course are described.
Abstract: Abstract—This study was performed within a graduate course in the Organizational Development and Consulting graduate program. The course draws a comparison between the systems analysis processes used in computing systems (hard systems) and the organizational analysis methodologies applied in soft systems, such as Checklands' Soft Systems Methodology (SSM). Since most students' previous academic experience is in social sciences, abstract concepts related to computing systems were difficult to comprehend. The SSM that is mainly used for unstructured and poorly defined problems was exercised for identifying the students' difficulties. Using SSM for analyzing the students' perceived learning system revealed their specific difficulties, while providing a real life example on using the methodology. After understanding the students' difficulties, the course structure was changed for better addressing these difficulties. This paper describes the course, the methodology and the results obtained after implementing the proposed changes to the course.
TL;DR: In this article, 13 anxiety statements were identified as items for anxiety in online cooperative learning, and the 13 items were classified into three clusters: "computer anxiety", "online learning anxiety", and "communication anxiety".
Abstract: Abstract—Previous studies suggest that learners' anxiety has negative effects on their behaviors, attitudes and achievements in online cooperative learning. Cooperative learning via the Internet requires learners to operate the learning system properly, and to cooperate with others effectively with the aim to accomplish a specific goal. In such a leaning situation, it is anticipated that learners might feel uneasy or fearful about using a computer and the Internet, and communicating with new acquaintances. However, few studies have focused on both of the aspects of learners' anxiety. This study purposed to identify learners' anxiety in online cooperative learning situations. As a result, 13 anxiety statements were identified as items for anxiety in online cooperative learning, and the 13 items were classified into three clusters: "computer anxiety", "online learning anxiety", and "communication anxiety".
TL;DR: In this paper, the authors review some cases which used different strategies favoring the adoption of open textbook initiatives, which were conceptually linked with the notion of innovation adoption, framed in models of social diffusion of innovations.
Abstract: Open textbook initiatives have appeared as an alternative to traditional publishing aiming at the production of non-copyrighted educational resources. In this paper we review some cases which used different strategies favoring the adoption of open textbook initiatives. These strategies were conceptually linked with the notion of innovation adoption, framed in models of social diffusion of innovations. In addition, the major dimensions inherent to these strategies, are identified and extracted from such review.
TL;DR: The intensive comparative evaluation of the text analysis result with network structure between words in recent years with three typical indexes in network analysis has made a conclusion that the betweenness centrality marked the best result.
Abstract: Abstract—There is the research in fashion that expresses the text analysis result with network structure between words in recent years. Clarifying the relation of the words is important for the future legacy text mining technologies such as a derivation of the conceptual meaning between words and its relationship, new evaluation indexes for degree of similarity between documents, and a visualization of the relationship. In such text network analyses domain, a method of node evaluation is not defined clearly, so far. For this background, the intensive comparative evaluation has been made with three typical indexes in network analysis which are degree centrality, closeness centrality, and betweenness centrality. We have made a conclusion that the betweenness centrality marked the best result.
TL;DR: This paper discusses how AndEngine, Ren’Py, and homegrown Usbong were used to develop a mobile board game and a mobile comic book to promote responsible voting to the Filipino youth.
Abstract: The rapid growth of mobile learning is influenced by the ability to access learning content anytime and anywhere. The on demand capability is available because mobile devices allow for convergence of internet and communications technologies. At the same time, the availability of engines makes development of mobile applications faster and seamless. However, not all mobile development engines are alike. This paper discusses on the development of mobile learning applications using mobile development engines in teaching Filipinos on responsible voting. Specifically, this paper discusses how AndEngine, Ren’Py, and homegrown Usbong were used to develop a mobile board game and a mobile comic book to promote responsible voting to the Filipino youth.
TL;DR: The research result demonstrates that the developed edutainment instructional model showed high suitability and the five experts have evaluated the instructional model and commented that the Developing and Evaluation of the Edutainment Educational Model showedhigh suitability.
Abstract: Abstract—The research aims to (1) develop and (2) evaluate the edutainment instructional model using learning object for electronic book on tablet computer to develop emotional quotient. Two phases of the research will be carried out: 1) a development, and 2) an evaluation of the edutainment instructional model. Samples are experts in the field of ICT, child psychology, and 7th grade curriculum management. Five experts are selected by purposive sampling method. The obtained data are analyzed using mean and standard deviation. The research result demonstrates the following findings: 1. The edutainment instructional model using learning object for electronic book on tablet computer to develop emotional quotient is composed of four key elements: 1) Principles of the instructional model, 2) Objective of the model, 3) Learning process, and 4) Measurement and evaluation; the objective is to develop the emotional quotient; the learning process and activities have five steps: 1) Orientation, 2) Elicitation, 3) Turning, 4) Application, and 5) Review; the measurement and evaluation will be performed using a Time Series Experimental Design survey form for emotional quotient. 2. The five experts have evaluated the instructional model and commented that the developed edutainment instructional model showed high suitability.
TL;DR: In this paper, the authors identify the recent trends and developments on electronic contracting globally and in Malaysia and an overview of e-commerce developments in the neighbouring land, Singapore, which was the first country to adopt the UNCITRAL model law on ecommerce.
Abstract: Abstract—Contracts have become so common in daily life that most of the time we do not even realize that we have entered into one. In the electronic age, the whole transaction can be completed in seconds, with both parties simply affixing their digital signatures to an electronic copy of the contract. There was initially an apprehension amongst the legislatures to recognize this modern technology, but now many countries have enacted laws to recognize electronic contracts. Malaysia has enacted legislations on e-commerce in compliance with international organisations. This paper seeks to identify the recent trends and developments on electronic contracting globally and in Malaysia and an overview of e-commerce developments in the neighbouring land, Singapore, which was the first country to adopt the UNCITRAL model law on ecommerce. The paper also examines relevant Malaysian legislations on e-commerce and the adequacy of the existing law in protecting e-consumers.
TL;DR: It is found that interactive video shows the potential to improve the crossing behavior of children and that it therefore may make a useful additional educational activity alongside pedestrian training.
Abstract: Practical on-street pedestrian training is one form of education designed to promote safe roadside behavior amongst young road users with the intention of reducing their potential of involvement in road traffic collisions. While many local authorities in the United Kingdom operate pedestrian training, a number are reducing the amount of on-street training on offer as a result of financial and time constraints. This reduction in practical training puts more emphasis on paper-based classroom activities which increase knowledge acquisition but are generally not as effective in improving practical skills. Interactive videos may prove to be an effective complementary activity alongside pedestrian training as it is suggested that they can more effectively target hard skills compared to paper-based activities. This paper evaluates the effectiveness of an interactive road safety video designed to improve children’s crossing skills between parked cars when no other alternative safer route is available. The paper finds that interactive video shows the potential to improve the crossing behavior of children and that it therefore may make a useful additional educational activity alongside pedestrian training.
TL;DR: In this article, the authors examined the relationship between career planning and career strategies and found that extensive involvement in career planning activities will trigger individuals to implement career strategies to attain their career goals.
Abstract: The aim of this study is to examine the relationship between career planning and career strategies.Based on the career planning model, this study proposes that career planning triggers the implementation of career strategies. Data were
gathered through questionnaires from a sample of insurance agents (n = 531) who worked in life and general insurance companies located in the Northern states of Peninsular Malaysia.Regression analysis was performed to test the hypothesis.Results indicated that career planning is positively related to career strategy. This finding generally supports past findings, which suggest that extensive involvement in career planning activities will trigger individuals to implement career strategies to attain their career goals. The findings are discussed and implications are also provided.
TL;DR: The results revealed from this study shows that hybrid learning is the adoption by information technology infrastructure and it should be implemented by the university in this globalization era.
Abstract: Abstract—In contrast with traditional classroom method, hybrid learning is the combination concept of online learning and face to face learning. The purpose of this study is to determine a utilization of hybrid learning in accomplishing students learning satisfaction. This study shows the importance of achieving student satisfaction within hybrid learning method. The information generated from this study could guide university administrators and educators, as well as the policy makers in government education system on how to satisfied learning and training environment for the learning activities in universities. The population of this study represented by the bachelor students of Instructional Communication and Training Programme, from the Faculty of Communication and Media Studies, University Technology MARA, Shah Alam. Researcher used Qualitative method as a research design and online survey as its instrument in data findings. The results revealed from this study shows that hybrid learning is the adoption by information technology infrastructure and it should be implemented by the university in this globalization era. With the combination of traditional face to face method and online learning activities lead to the critical factors in accomplishing student’s learning satisfaction.