TL;DR: Most computer graphics pictures have been computed all at once, so that the rendering program takes care of all computations relating to the overlap of objects.
Abstract: Most computer graphics pictures have been computed all at once, so that the rendering program takes care of all computations relating to the overlap of objects. There are several applications, howe...
TL;DR: The A-buffer (anti-aliased, area-averaged, accumulation buffer) is a general hidden surface mechanism suited to medium scale virtual memory computers.
Abstract: The A-buffer (anti-aliased, area-averaged, accumulation buffer) is a general hidden surface mechanism suited to medium scale virtual memory computers. It resolves visibility among an arbitrary coll...
TL;DR: In this article, the definition of a ray is extended into a cone by including information on the spread angle and the virtual origin, and a new approach to ray tracing is introduced.
Abstract: A new approach to ray tracing is introduced. The definition of a ray is extended into a cone by including information on the spread angle and the virtual origin. The advantages of this approach, wh...
TL;DR: An algorithm for computing ray traced pictures is presented, which adaptively subdivides scenes into S subregions, each with roughly uniform load, which can yield speedups of O(S2/3) over the standard load.
Abstract: An algorithm for computing ray traced pictures is presented, which adaptively subdivides scenes into S subregions, each with roughly uniform load. It can yield speedups of O(S2/3) over the standard...
TL;DR: A special purpose processing system designed for specific applications can provide extremely high performance at moderate cost and one such processor is presented for executing graphics and image processing tasks.
Abstract: Special purpose processing systems designed for specific applications can provide extremely high performance at moderate cost. One such processor is presented for executing graphics and image proce...
TL;DR: An algorithm is presented that solves the visible surface problem at each pixel independently, which allows motion blur and depth of field blurring to be integrated into the algorithm.
Abstract: An algorithm is presented that solves the visible surface problem at each pixel independently. This allows motion blur and depth of field blurring to be integrated into the algorithm. It also allow...
TL;DR: The hardware architecture and the employed algorithm of a parallel processor system for three-dimensional color graphics to generate realistic color graphics is described.
Abstract: This paper describes the hardware architecture and the employed algorithm of a parallel processor system for three-dimensional color graphics. The design goal of the system is to generate realistic...
TL;DR: In this article, a technique for automatically synthesizing graphical object descriptions from high-level specifications is presented, which includes mechanisms for describing, selecting, and combining primitives from high level specifications.
Abstract: A technique is presented for automatically synthesizing graphical object descriptions from high-level specifications. The technique includes mechanisms for describing, selecting, and combining prim...
TL;DR: By adopting the Graphical Kernel System (GKS), groups who manipulate pixelated images can take advantage of device independent graphics without giving up the functions which have traditionally been...
Abstract: By adopting the Graphical Kernel System (GKS), groups who manipulate pixelated images can take advantage of device independent graphics without giving up the functions which have traditionally been...
TL;DR: In this article, the dramatic gains in silicon technology along with more highly developed understanding of the computer graphics have led to the development of the graphics industry for more than 15 years and some workers trace its origins almost )0 years.
Abstract: Graphics has been an industry for more than 15 years. Some workers trace its origins almost )0 years. The dramatic gains in silicon technology along with more highly developed understanding of the ...
TL;DR: Recent progress in Japanese computer-integrated manufacturing (CIM) includes the integration of computer graphics, database management systems, local area networks, robotics and software engineerin...
Abstract: Recent progress in Japanese computer-integrated manufacturing (CIM) includes the integration of computer graphics, database management systems, local area networks, robotics and software engineerin...
TL;DR: The problem of digital painting is considered from a signal processing viewpoint, and is reconsidered as a problem of directed texture synthesis.
Abstract: The problem of digital painting is considered from a signal processing viewpoint, and is reconsidered as a problem of directed texture synthesis. It is an important characteristic of natural textur...
TL;DR: An algorithm for converting from the boundary representation of a solid to the corresponding octree model using an efficient new connected components labeling technique is presented.
Abstract: We present an algorithm for converting from the boundary representation of a solid to the corresponding octree model. The algorithm utilizes an efficient new connected components labeling technique...