TL;DR: In this paper, the authors define basic objects as those categories which carry the most information, possess the highest category cue validity, and are the most differentiated from one another, and thus the most distinctive from each other.
TL;DR: This paper presented a theoretical account of the sequence and duration of eye fixation during simple cognitive tasks, such as mental rotation, sentence verification, and quantitative comparison, and linked the eye fixation behavior to a processing model for the task by assuming that the eye fixates the referent of the symbol being operated on.
TL;DR: In this paper, the authors tried to characterize and explain developmental differences in children's thinking, specifically in their understanding of balance scale problems, and found that older and younger children, equated for initial performance on balance scale problem, derived different benefits from identical experience.
TL;DR: In this article, an empirical procedure for probing autobiographical memory was assessed, and four properties of the recollections were assessed: latency, age of occurrence, temporal specificity of memory report, and type of experience.
TL;DR: In this paper, four major types of interaction of stimulus dimensions based on perceptual research are described: integral, configural, separable, and asymmetric separable; the importance of these interactions for concept and choice processes are discussed.
TL;DR: The authors investigated how children use the information from adults' input sentences to form contingent responses, and found that linguistically contingent speech occurred more often after questions than nonquestions, while non-contingent speech was greater than non-adjacent speech.
TL;DR: This article used a cued recall procedure to assess the relative effectiveness of implicit and explicit word prompts for sentence memory, and found that implicit cues were much less effective than explicit cues for 6-7 year old children while the cue types did not differ for 11-12 year olds.
TL;DR: For example, the authors found that children of 4, 7, 9, and 11 years of age recall auditory digits using three sound patterns: melody, prosody, or monotone.
TL;DR: A computer simulation model was fitted to human laboratory data for the Missionaries and Cannibals task to explain the effects upon problem performance of giving a hint, and the effects of solving the problem a second time after one successful solution had been achieved.
TL;DR: In this paper, it was suggested that objects form a relatively more stable unit than collections and that the psychological integrity of collections is greater than that of classes, while objects and collections both require specified relationships among the parts and both result in a coherent psychological unit.
TL;DR: In this article, the authors describe two experiments in which subjects studied made-up, fantasy facts about well-known persons and then were asked to verify actual facts about these persons.
TL;DR: A set of 11 distinctive features for hand configurations (Dez) in the American Sign Language of the deaf is proposed, based on the results of applying clustering and scaling analyses to confusion matrices for Dez identifications in visual noise.
TL;DR: The authors found that older children were more efficient at adopting a consistent choice strategy, at rejecting inconsistent items and at retaining the end-anchor items of the story, while all grades had difficulty distinguishing the new-consistent items from the actually experienced old items.
TL;DR: This paper examined strategic and semantic aspects of the answers given by preschool children to class inclusion problems, and found that young children understand the semantics of inclusion but are unable to coordinate their semantic knowledge with their counting strategy.
TL;DR: Four experiments on serial anticipation learning of lights by college students show that the operations of transposing and taking the mirror image are used, and a sequence made of two contrasting halves may be as easy to learn as a sequence having a single homogeneous hierarchical structure.
TL;DR: A model for memory scanning is proposed in which the encoded representation of a probe is compared in parallel with encoded representations of each item in the positive set, showing predictions consonant with existing data on the relation between reaction times and set size and speed-accuracy trade offs.
TL;DR: The asymptotic accuracy levels for subject-verb, subject-object or verb-object recognition probes exceeded those of pair probes containing times or locations, suggesting that the former may be more closely associated in semantic memory.
TL;DR: The technique of partitioning recall and reproduction data into chunks on the basis of inter-response times (IRTs) was applied to the reproduction and recall of Go patterns by a Go Master and a Go beginner, but no single IRT was able to produce consistent, veridical chunks for either Go player.
TL;DR: The symbolic distance effect as mentioned in this paper has been shown to increase the time required to compare two symbols with respect to the distance between their referents on the judged dimension, by disentangling ordinal and interval distances between the referent of compared symbols.
TL;DR: Results suggest that simple serial scanning models are inadequate to handle the data from this task, and strength, direct-access, or parallel processing models seem to capture the qualitative effects present in the experiments.
TL;DR: It is concluded that a GPS-like model that only selects one move at a time (no forward planning of move sequences or setting up of subgoals) can provide a good account of solution behavior in the water jug task.
TL;DR: Evidence is analyzed that bears on the validity of some of the more important assumptions in the UNDERSTAND program, which takes written problem instructions in natural language as input, and produces internal representations of the problems and the legal move operators as outputs.