Yuqian Liu
5 Papers
Yuqian Liu is an academic researcher. The author has contributed to research in topics: Computer science & Medicine. The author has an hindex of 3, co-authored 5 publications.
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Papers
Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representation
Xingrui Yang,Hai Li,Hongjia Zhai,Yuhang Ming,Yuqian Liu,Guofeng Zhang +5 more
- 01 Oct 2022
TL;DR: Zhu et al. as mentioned in this paper proposed a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods, and adopted an octree-based structure to divide the scene and support dynamic expansion.
OpenCalib: A Multi-sensor Calibration Toolbox for Autonomous Driving
Guohang Yan,Liu Zhuochun,Chengjie Wang,Chunlei Shi,Pengjin Wei,Xinyu Cai,T. Moa,Zhizheng Liu,Zebin Zhong,Yuqian Liu,Mingcan Zhao,Yikang Li +11 more
- 27 May 2022
TL;DR: This paper presents OpenCalib, a calibration toolbox that contains a rich set of various sensor calibration methods and is the first open-sourced calibration codebase containing the full set of autonomous-driving-related calibration approaches in this area.
Vehicle-Borne Multi-Sensor Temporal–Spatial Pose Globalization via Cross-Domain Data Association
TL;DR: This work proposes a novel pipeline for vehicle-borne camera and LiDAR temporal and spatial pose globalization with the guidance of Global Navigation Satellite System/Inertial Measurement Unit (GNSS/IMU), where both of the assumptions on strict synchronization and exact calibration are loosened.
2
Multi-Camera-LiDAR Auto-Calibration by Joint Structure-from-Motion
Diantao Tu,Baoyu Wang,Hainan Cui,Yuqian Liu,Shuhan Shen +4 more
- 23 Oct 2022
TL;DR: Li et al. as mentioned in this paper proposed a method that can automatically calibrate multiple cameras and multiple LiDARs in a Structure-from-Motion (SfM) process, which uses the characteristics of natural scenes, does not require manually designed calibration objects, and incorporates all calibration parameters into a unified optimization framework.
Vox-Surf: Voxel-based Implicit Surface Representation
TL;DR: Vox-Surf is a voxel-based implicit surface representation that can learn delicate surface details and accurate color with less memory and faster rendering speed than other methods, and can be more practical in scene editing and AR applications.