Richard Marks
Sony Computer Entertainment
32 Papers
1.5K Citations
Richard Marks is an academic researcher from Sony Computer Entertainment. The author has contributed to research in topics: Controller (computing) & Object (computer science). The author has an hindex of 15, co-authored 32 publications.
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Papers
Patent
System and method for providing a real-time three-dimensional interactive environment
Richard Marks
- 29 May 2003
TL;DR: In this article, a real-time 3D interactive environment using a 3D camera is presented, where at least one computer-generated virtual object is inserted into the scene, and an interaction between a physical object in the scene and the virtual objects is detected based on coordinates of the virtual object and the obtained depth values.
387
Patent
Methods for interactive communications with real time effects and avatar environment interaction
Richard Marks,Gary M. Zalewski +1 more
- 07 May 2007
TL;DR: In this article, a computer implemented method for interactively animating an avatar in response to real-world input is provided, where the avatar can be transmitted between a first user and a second user using a computer program that is executed on at least one computer in a computer network.
232
Patent
Method and system for applying gearing effects to mutlti-channel mixed input
Gary M. Zalewski,Richard Marks,Xiadong Mao +2 more
- 07 May 2006
TL;DR: In this article, a method and system for interactive interfacing with a computer gaming system is presented, where the input device is configured to convey mutlti-channel mixed input data that is to be interpreted by the computer gaming systems.
158
Patent
Method for mapping an object from a two-dimensional camera image to a three-dimensional space for controlling action in a game program
Richard Marks
- 21 Sep 2004
TL;DR: In this paper, a hand-manipulated prop is picked up via a single video camera, and the camera image is analyzed to isolate the part of the image pertaining to the object for mapping the position and orientation of the object into a 3D space.
117
Patent
Method and apparatus for use in determining an activity level of a user in relation to a system
Gary M. Zalewski,Richard Marks,Xiadong Mao +2 more
- 10 Jan 2006
TL;DR: Methods and techniques for use in the operation of a game apparatus or other system for determining an activity level of a user in relation to the game apparatus, as well as an example system for implementation are presented in this paper.
98