Panagiotis Markopoulos
University of the Arts London
8 Papers
9 Citations
Panagiotis Markopoulos is an academic researcher from University of the Arts London. The author has contributed to research in topics: Augmented reality & Finger tracking. The author has an hindex of 1, co-authored 8 publications. Previous affiliations of Panagiotis Markopoulos include University of Turku.
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Papers
Finger tracking and hand recognition technologies in virtual reality maritime safety training applications
Evangelos Markopoulos,Panagiotis Markopoulos,Niko Laivuori,Christos N. Moridis,Mika Luimula +4 more
- 23 Sep 2020
TL;DR: The evolution of the MarSEVR (Maritime Safety Education with VR) technology is presented as a new concept and technology by integrating finger tracking and hand recognition technologies that increase immersiveness and user engagement within the MarISOT technology, a Green Ocean innovation composed of VR safety applications.
Eye Tracking in Maritime Immersive Safe Oceans Technology
Mika Luimula,Evangelos Markopoulos,Johanna K. Kaakinen,Panagiotis Markopoulos,Niko Laivuori,Werner Ravyse +5 more
- 23 Sep 2020
TL;DR: The integration of eye tracking in the MarSEVR (Maritime Safety Education with VR) technology is presented to increase the precision of the trainee focus on delivering the learning episodes of the technology with enhanced impressiveness and user engagement.
Digital Cultural Strategies Within the Context of Digital Humanities Economics
Evangelos Markopoulos,Panagiotis Markopoulos,Mika Liumila,Younus Almufti,Chiara Romano +4 more
- 24 Jul 2019
TL;DR: This paper practically integrates the realization of digital cultural strategies and operations within the context of digital humanities economics that can turn museums and libraries from cost centres to profit centres for the benefit of the humanity and the society.
Mapping the Monetization Challenge of Gaming in Various Domains
Evangelos Markopoulos,Panagiotis Markopoulos,Mika Liumila,Younus Almufti,Vasu Aggarwal +4 more
- 24 Jul 2019
TL;DR: This paper attempts to define the major monetization elements in the gaming industry, and creates a map for the development of gamification monetization approaches per case which can contribute towards effective gaming investments management.
A Gamified Approach Towards Identifying Key Opportunities and Potential Sponsors for the Future of F1 Racing in a Declining Car Ownership Environment
Evangelos Markopoulos,Panagiotis Markopoulos,Mika Liumila,Younus Almufti,Chiara Romano,Paulina Vanessa Benitez +5 more
- 24 Jul 2019
TL;DR: A gamification approach on which an innovative and disruptive operations framework can be developed to help F1 teams gain new customers (fans) and recapture essential markets and targets groups and contribute on establishing a base for effective strategy development based on the user's/player’s engagement and behavior.