Kok Wai Wong
Murdoch University
317 Papers
1.3K Citations
Kok Wai Wong is an academic researcher from Murdoch University. The author has contributed to research in topics: Fuzzy logic & Artificial neural network. The author has an hindex of 25, co-authored 317 publications. Previous affiliations of Kok Wai Wong include Nanyang Technological University & Curtin University.
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Papers
Classification of imbalanced data by combining the complementary neural network and SMOTE algorithm
Piyasak Jeatrakul,Kok Wai Wong,Chun Che Fung +2 more
- 22 Nov 2010
TL;DR: The proposed method combines Synthetic Minority Over-sampling Technique (SMOTE) and Complementary Neural Network (CMTNN) to handle the problem of classifying imbalanced data and shows that the proposed combination techniques can improve the performance for the class imbalance problem.
A review of using virtual reality for learning
Elinda Ai Lim Lee,Kok Wai Wong +1 more
- 01 Jan 2008
TL;DR: In this article, the authors reviewed types of VR that have been used for learning, the theoretical framework for a VR learning environment, and instructional design for VR-based learning environment.
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Utilising Mobile-Augmented Reality for Learning Human Anatomy
TL;DR: Based on the results of the pilot test, it is concluded that students were satisfied with HuMAR in terms of its usability and features; which in turn could have a positive impact in their learning process.
Fuzzy rule interpolation for multidimensional input spaces with applications: a case study
TL;DR: The results show that the proposed fuzzy rule interpolation technique for multidimensional input spaces can be used in engineering applications and is compared by means of application examples in the field of petroleum engineering and mineral processing.
Distinguishing games and simulation games from simulators
Viknashvaran Narayanasamy,Kok Wai Wong,Chun Che Fung,Shri Rai +3 more
- 01 Apr 2006
TL;DR: A user's and designer's perspective is provided on a definitive comparison of the similarities and differences between games in general, simulation games, and simulators and a method is introduced to distinguish serious games from simulation games to clarify the strict categorization between these two applications of simulation.
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