Jonathan Ackley
AmeriCorps VISTA
46 Papers
1.4K Citations
Jonathan Ackley is an academic researcher from AmeriCorps VISTA. The author has contributed to research in topics: Video processing & Wireless. The author has an hindex of 19, co-authored 46 publications.
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Papers
Patent
Cell phone parental control
Jonathan Ackley
- 27 Sep 2004
TL;DR: In this paper, a method for allowing remote control of the usage of a networked wireless device including incoming communications, outgoing communications, and application launching is proposed, such as text messaging and telephone calls.
226
Patent
Cell phone multimedia controller
Jonathan Ackley
- 30 Apr 2004
TL;DR: In this article, a system and method for remotely controlling and interacting with a multimedia device using a mobile phone is presented, which is accomplished by utilizing cell and mobile phones capable of establishing persistent Internet connections.
173
Patent
System and method of playback and feature control for video players
Jonathan Ackley,Christopher T. Carey,Bennet S. Carr,Kathleen S. Poole +3 more
- 06 Oct 2004
TL;DR: In this article, a user interface is overlaid on the video image to control playback and features associated with the video such as Documentaries, Games, Purchases, Activities, Commentaries, Outtakes, Karaoke, Trailers, Songs, Wishlists, and Events.
125
Patent
System and method of programmatic window control for consumer video players
Jonathan Ackley,Christopher T. Carey,Bennet S. Carr,Kathleen S. Poole +3 more
- 02 Jun 2004
TL;DR: In this paper, a media playback device capable of displaying multiple streams simultaneously and with expanded picture-in-picture capabilities is provided, where the placement, size, aspect ratio, cropping, scale, transparency, tint, contrast, and cropping of the media can be set or adjusted arbitrarily.
117
Patent
Location Based Gaming System
Jonathan Ackley,Jonathan Blossom,Charles Ryan Jordan +2 more
- 02 Aug 2007
TL;DR: In this article, the subject matter relates to systems for providing an interactive experience to game participants, and the authors present a system for providing a game experience to participants in an interactive environment.
77