Jamie Zigelbaum
Massachusetts Institute of Technology
17 Papers
124 Citations
Jamie Zigelbaum is an academic researcher from Massachusetts Institute of Technology. The author has contributed to research in topics: Computer science & Interaction design. The author has an hindex of 12, co-authored 17 publications. Previous affiliations of Jamie Zigelbaum include Tufts University.
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Papers
Reality-based interaction: a framework for post-WIMP interfaces
Robert J. K. Jacob,Audrey Girouard,Leanne M. Hirshfield,Michael S. Horn,Orit Shaer,Erin Treacy Solovey,Jamie Zigelbaum +6 more
- 06 Apr 2008
TL;DR: It is believed that viewing interaction through the lens of RBI provides insights for design and uncovers gaps or opportunities for future research.
Shape-changing interfaces
Marcelo Coelho,Jamie Zigelbaum +1 more
- 01 Feb 2011
TL;DR: This paper provides a survey of shape-changing materials and their primary dynamic properties, defines the concept of soft mechanics within an HCI context, and describes a soft mechanical alphabet that provides the kinetic foundation for the design of four design probes: Surflex, SpeakCup, Sprout I/O, and Shutters.
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The tangible video editor: collaborative video editing with active tokens
Jamie Zigelbaum,Michael S. Horn,Orit Shaer,Robert J. K. Jacob +3 more
- 15 Feb 2007
TL;DR: The Tangible Video Editor (TVE) is introduced, a multi-user, tangible interface for sequencing digital video using multiple handheld computers embedded in plastic tokens to engage multiple users in a collaborative process and encourage the exploration of narrative ideas.
Reality-based interaction: unifying the new generation of interaction styles
Robert J. K. Jacob,Audrey Girouard,Leanne M. Hirshfield,Michael S. Horn,Orit Shaer,Erin Treacy Solovey,Jamie Zigelbaum +6 more
- 28 Apr 2007
TL;DR: Through RBI, the notion of Reality-Based Interaction is proposed as a unifying concept that ties together a large subset of these emerging interaction styles to provide a framework that can be used to understand, compare, and relate current paths of HCI research.
g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface
Jamie Zigelbaum,Alan Browning,Daniel Leithinger,Olivier Bau,Hiroshi Ishii +4 more
- 24 Jan 2010
TL;DR: The version of g-stalt presented here is realized as a three-dimensional graphical space filled with over 60 cartoons that can be viewed and rearranged along with their metadata using a specialized gesture set.