Daniel E. Smalley
Brigham Young University
62 Papers
341 Citations
Daniel E. Smalley is an academic researcher from Brigham Young University. The author has contributed to research in topics: Holographic display & Holography. The author has an hindex of 14, co-authored 55 publications. Previous affiliations of Daniel E. Smalley include Massachusetts Institute of Technology.
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Papers
A photophoretic-trap volumetric display
Daniel E. Smalley,Erich Nygaard,K. Squire,J. Van Wagoner,Jim Rasmussen,Scott Gneiting,Kamran Qaderi,J. Goodsell,W. Rogers,M. Lindsey,K. Costner,A. Monk,M. Pearson,B. Haymore,Justin Peatross +14 more
TL;DR: This platform is capable of producing image geometries that are currently unobtainable with holographic and light-field technologies, such as long-throw projections, tall sandtables and ‘wrap-around’ displays.
263
Holographic video display based on guided-wave acousto-optic devices
Daniel E. Smalley,Quinn Y. J. Smithwick,V. Michael Bove +2 more
- 08 Feb 2007
TL;DR: The Mark III project as discussed by the authors reduces the cost and size of a holo-video display, making it into an inexpensive peripheral to a standard desktop PC or game machine which can be driven by standard graphics chips.
56
Patent
Holographic video display system
Daniel E. Smalley,Quinn Y. J. Smithwick,V. Michael Bove +2 more
- 11 Aug 2007
TL;DR: In this article, a holographic video display consisting of a monochromatic light source, a video signal generator, guided-wave acousto-optic modulators for diffracting light according to signals received from the video signal, a vertical scanning subsystem, and an optical path between the audio and optical path is described.
39
Patent
Full-Parallax Acousto-Optic/Electro-Optic Holographic Video Display
Daniel E. Smalley,V. Michael Bove +1 more
- 17 Mar 2014
TL;DR: In this paper, the authors proposed a full-parallax acousto-optic/electrooptic holographic video display with a control layer and a piezo-electric layer, which includes a substrate and array of anisotropic waveguide elements.
39
Real-time shader rendering of holographic stereograms
Quinn Y. J. Smithwick,James Barabas,Daniel E. Smalley,V. Michael Bove +3 more
- 12 Feb 2009
TL;DR: In this paper, a diffraction specific holographic stereogram algorithm was proposed for efficient parallelized vector implementation using OpenGL and Cg vertex/fragment shaders for lightfield reconstruction by holographic fringes.