Christopher Wolfe
Queen's University
12 Papers
131 Citations
Christopher Wolfe is an academic researcher from Queen's University. The author has contributed to research in topics: Calculus of communicating systems & Consistency (database systems). The author has an hindex of 9, co-authored 12 publications.
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Papers
Fiia: user-centered development of adaptive groupware systems
Christopher Wolfe,T. C. Nicholas Graham,W. Greg Phillips,Banani Roy +3 more
- 15 Jul 2009
TL;DR: Fiia is user-centered, in that it allows easy specification of groupware structured around users' settings, devices and applications, and where adaptations are specified at a high level similar to scenarios.
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A low-cost infrastructure for tabletop games
Christopher Wolfe,J. David Smith,T. C. Nicholas Graham +2 more
- 03 Nov 2008
TL;DR: EquisFTIR, a low-cost hardware and software infrastructure for digital tabletop gaming, is introduced and illustrated through Asterocks, a novel tabletop game.
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Quality Analysis of Distribution Architectures for Synchronous Groupware
T. C. Nicholas Graham,W. Greg Phillips,Christopher Wolfe +2 more
- 01 Nov 2006
TL;DR: The architectures and their quality attributes provide insight on how to structure the implementation of synchronous groupware applications, providing developers with precise guidance on the trade-offs between various implementation techniques.
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An Incremental Algorithm for High-Performance Runtime Model Consistency
Christopher Wolfe,T. C. Graham,W. Greg Phillips +2 more
- 01 Oct 2009
TL;DR: A novel technique for applying two-level runtime models to distributed systems using graph rewriting rules to transform a high-level source model into one of many possible target models, providing high stability, and performance that is sufficiently fast for interactive applications.
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Seeing through the fog: an algorithm for fast and accurate touch detection in optical tabletop surfaces
Christopher Wolfe,T. C. Nicholas Graham,Joseph A. Pape +2 more
- 07 Nov 2010
TL;DR: A novel noise reduction algorithm is presented that provides better touch recognition than current alternatives, particularly in noisy environments, without imposing higher computational cost.
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