Aaron Bauer
University of Washington
9 Papers
15 Citations
Aaron Bauer is an academic researcher from University of Washington. The author has contributed to research in topics: Computational thinking & Computer science. The author has an hindex of 6, co-authored 9 publications. Previous affiliations of Aaron Bauer include Williams College.
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Papers
De novo protein design by citizen scientists.
Brian Koepnick,Jeff Flatten,Tamir Husain,Alex Ford,Daniel-Adriano Silva,Matthew J. Bick,Aaron Bauer,Gaohua Liu,Yojiro Ishida,Alexander Boykov,Roger D. Estep,Susan Kleinfelter,Toke Nørgård-Solano,Linda Wei,Foldit Players,Gaetano T. Montelione,Frank DiMaio,Zoran Popović,Firas Khatib,Seth Cooper,David Baker +20 more
TL;DR: This work makes explicit the considerable implicit knowledge that contributes to success in de novo protein design, and shows that citizen scientists can discover creative new solutions to outstanding scientific challenges such as the protein design problem.
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•Proceedings Article
RRT-based game level analysis, visualization, and visual refinement
Aaron Bauer,Zoran Popović +1 more
- 08 Oct 2012
TL;DR: A general graph-based representation for game levels is described and a preliminary system that leverages this representation is presented that automatically explores existing levels of a 2D platform game using the rapidly-exploring random tree (RRT) algorithm and constructs a compact graph representation from this exploration.
Collaborative Problem Solving in an Open-Ended Scientific Discovery Game
Aaron Bauer,Zoran Popović +1 more
- 06 Dec 2017
TL;DR: It is found that collaboration and competition are associated with increased participation and that collaboration increases individual performance, and that measures of group skill, individual skill, and participation correlate with better group performance.
•Proceedings Article
Automated redesign of local playspace properties.
Aaron Bauer,Seth Cooper,Zoran Popović +2 more
- 01 Jan 2013
TL;DR: This work develops both a general framework and specific implementation for providing a designer a way to reason about and edit a game level’s playspace using a small set of local playspace edits and constraints.
•Proceedings Article
Analysis of Problem-Solving Behavior in Open-Ended Scientific-Discovery Game Challenges.
Aaron Bauer,Jeff Flatten,Zoran B. Popović +2 more
- 01 Jun 2017
TL;DR: To address the challenges posed by the scale, complexity, and ill-structuredness of Foldit solver behavior data, this work devise an iterative visualization-based methodology and use this methodology to design a concise, meaning-rich visualization of the problem-solving process in Foldit.
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